111111
Showing
4 changed files
with
31 additions
and
25 deletions
1 | import objectManage from './maputils'; | ||
1 | export default class flood { | 2 | export default class flood { |
2 | constructor(viewer) { | 3 | constructor() { |
3 | this.positions2d = []; | 4 | this.positions2d = []; |
4 | this.handlerPolygon = new Cesium.DrawHandler(viewer, Cesium.DrawMode.Polygon); | 5 | this.handlerPolygon = new Cesium.DrawHandler(objectManage.viewer, Cesium.DrawMode.Polygon); |
5 | this.handlerPolygon.drawEvt.addEventListener(polygon => { | 6 | this.handlerPolygon.drawEvt.addEventListener(polygon => { |
6 | var array = [].concat(polygon.object.positions), positions = []; | 7 | var array = [].concat(polygon.object.positions), positions = []; |
7 | for(var i = 0, len = array.length; i < len; i++){ | 8 | for(var i = 0, len = array.length; i < len; i++){ | ... | ... |
1 | import objectManage from './maputils'; | 1 | import objectManage from './maputils'; |
2 | export default class shadow { | 2 | export default class shadow { |
3 | constructor() { | 3 | constructor() { |
4 | this.points = []; | ||
4 | this.shadowQuery = new Cesium.ShadowQueryPoints(objectManage.viewer.scene); | 5 | this.shadowQuery = new Cesium.ShadowQueryPoints(objectManage.viewer.scene); |
6 | this.shadowQuery.build(); | ||
5 | this.setCurrentTime(); | 7 | this.setCurrentTime(); |
6 | this.init(); | 8 | this.init(); |
7 | } | 9 | } |
8 | setCurrentTime() { | 10 | setCurrentTime() { |
9 | objectManage.viewer.clock.currentTime = Cesium.JulianDate.fromDate(new Date()); | 11 | let d = new Date(); |
12 | d.setHours(20) | ||
13 | objectManage.viewer.clock.currentTime = Cesium.JulianDate.fromDate(d); | ||
10 | objectManage.viewer.clock.multiplier = 1; | 14 | objectManage.viewer.clock.multiplier = 1; |
11 | objectManage.viewer.clock.shouldAnimate = true; | 15 | objectManage.viewer.clock.shouldAnimate = true; |
12 | } | 16 | } |
13 | init() { | 17 | init() { |
14 | this.handlerPolygon = new Cesium.DrawHandler(objectManage.viewer, Cesium.DrawMode.Polygon, 0); | ||
15 | this.tooltip = this.createTooltip(document.body); | 18 | this.tooltip = this.createTooltip(document.body); |
16 | this.points = []; | 19 | this.handlerPolygon = new Cesium.DrawHandler(objectManage.viewer, Cesium.DrawMode.Polygon, 0); |
17 | this.handlerPolygon.activeEvt.addEventListener(a => { | 20 | this.handlerPolygon.activeEvt.addEventListener(a => { |
18 | let body = $('body').removeClass('measureCur'); | 21 | let body = $('body').removeClass('measureCur'); |
19 | a && body.addClass('measureCur'); | 22 | a && body.addClass('measureCur'); | ... | ... |
1 | |||
2 | import objectManage from './maputils'; | ||
1 | export default class viewpoint { | 3 | export default class viewpoint { |
2 | constructor(viewer) { | 4 | constructor() { |
3 | this.viewer = viewer; | 5 | this.sightline = new Cesium.Sightline(objectManage.viewer.scene); |
4 | this.sightline = new Cesium.Sightline(viewer.scene); | ||
5 | this.sightline.couldRemove = false; | 6 | this.sightline.couldRemove = false; |
6 | this.sightline.build(); | 7 | this.sightline.build(); |
7 | this.handlerPoint = new Cesium.DrawHandler(viewer, Cesium.DrawMode.Point); | 8 | this.handlerPoint = new Cesium.DrawHandler(objectManage.viewer, Cesium.DrawMode.Point); |
8 | this.handlerPoint.drawEvt.addEventListener(result => { | 9 | this.handlerPoint.drawEvt.addEventListener(result => { |
9 | var point = result.object; | 10 | var point = result.object; |
10 | point.show = false; | 11 | point.show = false; |
... | @@ -14,9 +15,9 @@ export default class viewpoint { | ... | @@ -14,9 +15,9 @@ export default class viewpoint { |
14 | var longitude = Cesium.Math.toDegrees(cartographic.longitude); | 15 | var longitude = Cesium.Math.toDegrees(cartographic.longitude); |
15 | var latitude = Cesium.Math.toDegrees(cartographic.latitude); | 16 | var latitude = Cesium.Math.toDegrees(cartographic.latitude); |
16 | var height = cartographic.height; | 17 | var height = cartographic.height; |
17 | if(viewer.scene.viewFlag) { | 18 | if(objectManage.viewer.scene.viewFlag) { |
18 | this.sightline.viewPosition = [longitude, latitude, height]; | 19 | this.sightline.viewPosition = [longitude, latitude, height]; |
19 | viewer.scene.viewFlag = false; | 20 | objectManage.viewer.scene.viewFlag = false; |
20 | this.addPoint(); | 21 | this.addPoint(); |
21 | }else { | 22 | }else { |
22 | this.sightline.addTargetPoint({ | 23 | this.sightline.addTargetPoint({ |
... | @@ -29,13 +30,13 @@ export default class viewpoint { | ... | @@ -29,13 +30,13 @@ export default class viewpoint { |
29 | } | 30 | } |
30 | chooseView() { | 31 | chooseView() { |
31 | if(this.handlerPoint.active) return; | 32 | if(this.handlerPoint.active) return; |
32 | this.viewer.scene.viewFlag = true; | 33 | objectManage.viewer.scene.viewFlag = true; |
33 | this.viewer.entities.removeAll(); | 34 | objectManage.viewer.entities.removeAll(); |
34 | this.sightline.removeAllTargetPoint(); | 35 | this.sightline.removeAllTargetPoint(); |
35 | this.handlerPoint.activate(); | 36 | this.handlerPoint.activate(); |
36 | } | 37 | } |
37 | addPoint() { | 38 | addPoint() { |
38 | this.viewer.scene.viewFlag = false; | 39 | objectManage.viewer.scene.viewFlag = false; |
39 | this.handlerPoint.activate(); | 40 | this.handlerPoint.activate(); |
40 | } | 41 | } |
41 | } | 42 | } |
... | \ No newline at end of file | ... | \ No newline at end of file | ... | ... |
1 | import objectManage from './maputils'; | ||
1 | export default class visual { | 2 | export default class visual { |
2 | constructor(viewer) { | 3 | constructor() { |
3 | this.viewer = viewer; | 4 | objectManage.viewer.scene.viewFlag = true; |
4 | viewer.scene.viewFlag = true; | 5 | this.pointHandler = new Cesium.DrawHandler(objectManage.viewer, Cesium.DrawMode.Point); |
5 | this.pointHandler = new Cesium.DrawHandler(viewer, Cesium.DrawMode.Point); | 6 | this.viewshed3D = new Cesium.ViewShed3D(objectManage.viewer.scene); |
6 | this.viewshed3D = new Cesium.ViewShed3D(viewer.scene); | ||
7 | this.viewPosition; | 7 | this.viewPosition; |
8 | this.viewModel = { | 8 | this.viewModel = { |
9 | direction: 1.0, | 9 | direction: 1.0, |
... | @@ -15,7 +15,7 @@ export default class visual { | ... | @@ -15,7 +15,7 @@ export default class visual { |
15 | invisibleAreaColor: '#ffffffff' | 15 | invisibleAreaColor: '#ffffffff' |
16 | }; | 16 | }; |
17 | Cesium.knockout.track(this.viewModel); | 17 | Cesium.knockout.track(this.viewModel); |
18 | this.init(viewer.scene); | 18 | this.init(objectManage.viewer.scene); |
19 | } | 19 | } |
20 | init(scene) { | 20 | init(scene) { |
21 | this.handler = new Cesium.ScreenSpaceEventHandler(scene.canvas); | 21 | this.handler = new Cesium.ScreenSpaceEventHandler(scene.canvas); |
... | @@ -49,28 +49,29 @@ export default class visual { | ... | @@ -49,28 +49,29 @@ export default class visual { |
49 | this.pointHandler.drawEvt.addEventListener(result => { | 49 | this.pointHandler.drawEvt.addEventListener(result => { |
50 | var point = result.object; | 50 | var point = result.object; |
51 | var position = point.position; | 51 | var position = point.position; |
52 | viewPosition = position; | 52 | this.viewPosition = position; |
53 | // 将获取的点的位置转化成经纬度 | 53 | // 将获取的点的位置转化成经纬度 |
54 | var cartographic = Cesium.Cartographic.fromCartesian(position); | 54 | var cartographic = Cesium.Cartographic.fromCartesian(position); |
55 | var longitude = Cesium.Math.toDegrees(cartographic.longitude); | 55 | var longitude = Cesium.Math.toDegrees(cartographic.longitude); |
56 | var latitude = Cesium.Math.toDegrees(cartographic.latitude); | 56 | var latitude = Cesium.Math.toDegrees(cartographic.latitude); |
57 | var height = cartographic.height + 1.8; | 57 | var height = cartographic.height + 1.8; |
58 | point.position = Cesium.Cartesian3.fromDegrees(longitude, latitude, height); | 58 | point.position = Cesium.Cartesian3.fromDegrees(longitude, latitude, height); |
59 | if (this.viewer.scene.viewFlag) { | 59 | if (objectManage.viewer.scene.viewFlag) { |
60 | // 设置视口位置 | 60 | // 设置视口位置 |
61 | this.viewshed3D.viewPosition = [longitude, latitude, height]; | 61 | this.viewshed3D.viewPosition = [longitude, latitude, height]; |
62 | this.viewshed3D.build(); | 62 | this.viewshed3D.build(); |
63 | // 将标记置为false以激活鼠标移动回调里面的设置可视域操作 | 63 | // 将标记置为false以激活鼠标移动回调里面的设置可视域操作 |
64 | this.viewer.scene.viewFlag = false; | 64 | objectManage.viewer.scene.viewFlag = false; |
65 | } | 65 | } |
66 | }); | 66 | }); |
67 | this.chooseView(); | ||
67 | } | 68 | } |
68 | chooseView() { | 69 | chooseView() { |
69 | if (this.pointHandler.active) return; | 70 | if (this.pointHandler.active) return; |
70 | //先清除之前的可视域分析 | 71 | //先清除之前的可视域分析 |
71 | this.viewer.entities.removeAll(); | 72 | objectManage.viewer.entities.removeAll(); |
72 | this.viewshed3D.distance = 0.1; | 73 | this.viewshed3D.distance = 0.1; |
73 | this.viewer.scene.viewFlag = true; | 74 | objectManage.viewer.scene.viewFlag = true; |
74 | //激活绘制点类 | 75 | //激活绘制点类 |
75 | this.pointHandler.activate(); | 76 | this.pointHandler.activate(); |
76 | } | 77 | } | ... | ... |
-
Please register or sign in to post a comment