4ac7d0b4cb2a3f5cec8b637ca2686ba8e7c0a197.svn-base 18.2 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563
/* Copyright (c) 2006-2011 by OpenLayers Contributors (see authors.txt for 
 * full list of contributors). Published under the Clear BSD license.  
 * See http://svn.openlayers.org/trunk/openlayers/license.txt for the
 * full text of the license. */

/**
 * @requires OpenLayers/Geometry.js
 */

/**
 * Class: OpenLayers.Geometry.Collection
 * A Collection is exactly what it sounds like: A collection of different 
 * Geometries. These are stored in the local parameter <components> (which
 * can be passed as a parameter to the constructor). 
 * 
 * As new geometries are added to the collection, they are NOT cloned. 
 * When removing geometries, they need to be specified by reference (ie you 
 * have to pass in the *exact* geometry to be removed).
 * 
 * The <getArea> and <getLength> functions here merely iterate through
 * the components, summing their respective areas and lengths.
 *
 * Create a new instance with the <OpenLayers.Geometry.Collection> constructor.
 *
 * Inerhits from:
 *  - <OpenLayers.Geometry> 
 */
OpenLayers.Geometry.Collection = OpenLayers.Class(OpenLayers.Geometry, {

    /**
     * APIProperty: components
     * {Array(<OpenLayers.Geometry>)} The component parts of this geometry
     */
    components: null,
    
    /**
     * Property: componentTypes
     * {Array(String)} An array of class names representing the types of
     * components that the collection can include.  A null value means the
     * component types are not restricted.
     */
    componentTypes: null,

    /**
     * Constructor: OpenLayers.Geometry.Collection
     * Creates a Geometry Collection -- a list of geoms.
     *
     * Parameters: 
     * components - {Array(<OpenLayers.Geometry>)} Optional array of geometries
     *
     */
    initialize: function (components) {
        OpenLayers.Geometry.prototype.initialize.apply(this, arguments);
        this.components = [];
        if (components != null) {
            this.addComponents(components);
        }
    },

    /**
     * APIMethod: destroy
     * Destroy this geometry.
     */
    destroy: function () {
        this.components.length = 0;
        this.components = null;
        OpenLayers.Geometry.prototype.destroy.apply(this, arguments);
    },

    /**
     * APIMethod: clone
     * Clone this geometry.
     *
     * Returns:
     * {<OpenLayers.Geometry.Collection>} An exact clone of this collection
     */
    clone: function() {
        var geometry = eval("new " + this.CLASS_NAME + "()");
        for(var i=0, len=this.components.length; i<len; i++) {
            geometry.addComponent(this.components[i].clone());
        }
        
        // catch any randomly tagged-on properties
        OpenLayers.Util.applyDefaults(geometry, this);
        
        return geometry;
    },

    /**
     * Method: getComponentsString
     * Get a string representing the components for this collection
     * 
     * Returns:
     * {String} A string representation of the components of this geometry
     */
    getComponentsString: function(){
        var strings = [];
        for(var i=0, len=this.components.length; i<len; i++) {
            strings.push(this.components[i].toShortString()); 
        }
        return strings.join(",");
    },

    /**
     * APIMethod: calculateBounds
     * Recalculate the bounds by iterating through the components and 
     * calling calling extendBounds() on each item.
     */
    calculateBounds: function() {
        this.bounds = null;
        var bounds = new OpenLayers.Bounds();
        var components = this.components;
        if (components) {
            for (var i=0, len=components.length; i<len; i++) {
                bounds.extend(components[i].getBounds());
            }
        }
        // to preserve old behavior, we only set bounds if non-null
        // in the future, we could add bounds.isEmpty()
        if (bounds.left != null && bounds.bottom != null && 
            bounds.right != null && bounds.top != null) {
            this.setBounds(bounds);
        }
    },

    /**
     * APIMethod: addComponents
     * Add components to this geometry.
     *
     * Parameters:
     * components - {Array(<OpenLayers.Geometry>)} An array of geometries to add
     */
    addComponents: function(components){
        if(!(OpenLayers.Util.isArray(components))) {
            components = [components];
        }
        for(var i=0, len=components.length; i<len; i++) {
            this.addComponent(components[i]);
        }
    },

    /**
     * Method: addComponent
     * Add a new component (geometry) to the collection.  If this.componentTypes
     * is set, then the component class name must be in the componentTypes array.
     *
     * The bounds cache is reset.
     * 
     * Parameters:
     * component - {<OpenLayers.Geometry>} A geometry to add
     * index - {int} Optional index into the array to insert the component
     *
     * Returns:
     * {Boolean} The component geometry was successfully added
     */    
    addComponent: function(component, index) {
        var added = false;
        if(component) {
            if(this.componentTypes == null ||
               (OpenLayers.Util.indexOf(this.componentTypes,
                                        component.CLASS_NAME) > -1)) {

                if(index != null && (index < this.components.length)) {
                    var components1 = this.components.slice(0, index);
                    var components2 = this.components.slice(index, 
                                                           this.components.length);
                    components1.push(component);
                    this.components = components1.concat(components2);
                } else {
                    this.components.push(component);
                }
                component.parent = this;
                this.clearBounds();
                added = true;
            }
        }
        return added;
    },
    
    /**
     * APIMethod: removeComponents
     * Remove components from this geometry.
     *
     * Parameters:
     * components - {Array(<OpenLayers.Geometry>)} The components to be removed
     *
     * Returns: 
     * {Boolean} A component was removed.
     */
    removeComponents: function(components) {
        var removed = false;

        if(!(OpenLayers.Util.isArray(components))) {
            components = [components];
        }
        for(var i=components.length-1; i>=0; --i) {
            removed = this.removeComponent(components[i]) || removed;
        }
        return removed;
    },
    
    /**
     * Method: removeComponent
     * Remove a component from this geometry.
     *
     * Parameters:
     * component - {<OpenLayers.Geometry>} 
     *
     * Returns: 
     * {Boolean} The component was removed.
     */
    removeComponent: function(component) {
        
        OpenLayers.Util.removeItem(this.components, component);
        
        // clearBounds() so that it gets recalculated on the next call
        // to this.getBounds();
        this.clearBounds();
        return true;
    },

    /**
     * APIMethod: getLength
     * Calculate the length of this geometry
     *
     * Returns:
     * {Float} The length of the geometry
     */
    getLength: function() {
        var length = 0.0;
        for (var i=0, len=this.components.length; i<len; i++) {
            length += this.components[i].getLength();
        }
        return length;
    },
    
    /**
     * APIMethod: getArea
     * Calculate the area of this geometry. Note how this function is overridden
     * in <OpenLayers.Geometry.Polygon>.
     *
     * Returns:
     * {Float} The area of the collection by summing its parts
     */
    getArea: function() {
        var area = 0.0;
        for (var i=0, len=this.components.length; i<len; i++) {
            area += this.components[i].getArea();
        }
        return area;
    },

    /** 
     * APIMethod: getGeodesicArea
     * Calculate the approximate area of the polygon were it projected onto
     *     the earth.
     *
     * Parameters:
     * projection - {<OpenLayers.Projection>} The spatial reference system
     *     for the geometry coordinates.  If not provided, Geographic/WGS84 is
     *     assumed.
     * 
     * Reference:
     * Robert. G. Chamberlain and William H. Duquette, "Some Algorithms for
     *     Polygons on a Sphere", JPL Publication 07-03, Jet Propulsion
     *     Laboratory, Pasadena, CA, June 2007 http://trs-new.jpl.nasa.gov/dspace/handle/2014/40409
     *
     * Returns:
     * {float} The approximate geodesic area of the geometry in square meters.
     */
    getGeodesicArea: function(projection) {
        var area = 0.0;
        for(var i=0, len=this.components.length; i<len; i++) {
            area += this.components[i].getGeodesicArea(projection);
        }
        return area;
    },
    
    /**
     * APIMethod: getCentroid
     *
     * Compute the centroid for this geometry collection.
     *
     * Parameters:
     * weighted - {Boolean} Perform the getCentroid computation recursively,
     * returning an area weighted average of all geometries in this collection.
     *
     * Returns:
     * {<OpenLayers.Geometry.Point>} The centroid of the collection
     */
    getCentroid: function(weighted) {
        if (!weighted) {
            return this.components.length && this.components[0].getCentroid();
        }
        var len = this.components.length;
        if (!len) {
            return false;
        }
        
        var areas = [];
        var centroids = [];
        var areaSum = 0;
        var minArea = Number.MAX_VALUE;
        var component;
        for (var i=0; i<len; ++i) {
            component = this.components[i];
            var area = component.getArea();
            var centroid = component.getCentroid(true);
            if (isNaN(area) || isNaN(centroid.x) || isNaN(centroid.y)) {
                continue;
            }
            areas.push(area);
            areaSum += area;
            minArea = (area < minArea && area > 0) ? area : minArea;
            centroids.push(centroid);
        }
        len = areas.length;
        if (areaSum === 0) {
            // all the components in this collection have 0 area
            // probably a collection of points -- weight all the points the same
            for (var i=0; i<len; ++i) {
                areas[i] = 1;
            }
            areaSum = areas.length;
        } else {
            // normalize all the areas where the smallest area will get
            // a value of 1
            for (var i=0; i<len; ++i) {
                areas[i] /= minArea;
            }
            areaSum /= minArea;
        }
        
        var xSum = 0, ySum = 0, centroid, area;
        for (var i=0; i<len; ++i) {
            centroid = centroids[i];
            area = areas[i];
            xSum += centroid.x * area;
            ySum += centroid.y * area;
        }
        
        return new OpenLayers.Geometry.Point(xSum/areaSum, ySum/areaSum);
    },

    /**
     * APIMethod: getGeodesicLength
     * Calculate the approximate length of the geometry were it projected onto
     *     the earth.
     *
     * projection - {<OpenLayers.Projection>} The spatial reference system
     *     for the geometry coordinates.  If not provided, Geographic/WGS84 is
     *     assumed.
     * 
     * Returns:
     * {Float} The appoximate geodesic length of the geometry in meters.
     */
    getGeodesicLength: function(projection) {
        var length = 0.0;
        for(var i=0, len=this.components.length; i<len; i++) {
            length += this.components[i].getGeodesicLength(projection);
        }
        return length;
    },

    /**
     * APIMethod: move
     * Moves a geometry by the given displacement along positive x and y axes.
     *     This modifies the position of the geometry and clears the cached
     *     bounds.
     *
     * Parameters:
     * x - {Float} Distance to move geometry in positive x direction. 
     * y - {Float} Distance to move geometry in positive y direction.
     */
    move: function(x, y) {
        for(var i=0, len=this.components.length; i<len; i++) {
            this.components[i].move(x, y);
        }
    },

    /**
     * APIMethod: rotate
     * Rotate a geometry around some origin
     *
     * Parameters:
     * angle - {Float} Rotation angle in degrees (measured counterclockwise
     *                 from the positive x-axis)
     * origin - {<OpenLayers.Geometry.Point>} Center point for the rotation
     */
    rotate: function(angle, origin) {
        for(var i=0, len=this.components.length; i<len; ++i) {
            this.components[i].rotate(angle, origin);
        }
    },

    /**
     * APIMethod: resize
     * Resize a geometry relative to some origin.  Use this method to apply
     *     a uniform scaling to a geometry.
     *
     * Parameters:
     * scale - {Float} Factor by which to scale the geometry.  A scale of 2
     *                 doubles the size of the geometry in each dimension
     *                 (lines, for example, will be twice as long, and polygons
     *                 will have four times the area).
     * origin - {<OpenLayers.Geometry.Point>} Point of origin for resizing
     * ratio - {Float} Optional x:y ratio for resizing.  Default ratio is 1.
     * 
     * Returns:
     * {OpenLayers.Geometry} - The current geometry. 
     */
    resize: function(scale, origin, ratio) {
        for(var i=0; i<this.components.length; ++i) {
            this.components[i].resize(scale, origin, ratio);
        }
        return this;
    },

    /**
     * APIMethod: distanceTo
     * Calculate the closest distance between two geometries (on the x-y plane).
     *
     * Parameters:
     * geometry - {<OpenLayers.Geometry>} The target geometry.
     * options - {Object} Optional properties for configuring the distance
     *     calculation.
     *
     * Valid options:
     * details - {Boolean} Return details from the distance calculation.
     *     Default is false.
     * edge - {Boolean} Calculate the distance from this geometry to the
     *     nearest edge of the target geometry.  Default is true.  If true,
     *     calling distanceTo from a geometry that is wholly contained within
     *     the target will result in a non-zero distance.  If false, whenever
     *     geometries intersect, calling distanceTo will return 0.  If false,
     *     details cannot be returned.
     *
     * Returns:
     * {Number | Object} The distance between this geometry and the target.
     *     If details is true, the return will be an object with distance,
     *     x0, y0, x1, and y1 properties.  The x0 and y0 properties represent
     *     the coordinates of the closest point on this geometry. The x1 and y1
     *     properties represent the coordinates of the closest point on the
     *     target geometry.
     */
    distanceTo: function(geometry, options) {
        var edge = !(options && options.edge === false);
        var details = edge && options && options.details;
        var result, best, distance;
        var min = Number.POSITIVE_INFINITY;
        for(var i=0, len=this.components.length; i<len; ++i) {
            result = this.components[i].distanceTo(geometry, options);
            distance = details ? result.distance : result;
            if(distance < min) {
                min = distance;
                best = result;
                if(min == 0) {
                    break;
                }
            }
        }
        return best;
    },

    /** 
     * APIMethod: equals
     * Determine whether another geometry is equivalent to this one.  Geometries
     *     are considered equivalent if all components have the same coordinates.
     * 
     * Parameters:
     * geom - {<OpenLayers.Geometry>} The geometry to test. 
     *
     * Returns:
     * {Boolean} The supplied geometry is equivalent to this geometry.
     */
    equals: function(geometry) {
        var equivalent = true;
        if(!geometry || !geometry.CLASS_NAME ||
           (this.CLASS_NAME != geometry.CLASS_NAME)) {
            equivalent = false;
        } else if(!(OpenLayers.Util.isArray(geometry.components)) ||
                  (geometry.components.length != this.components.length)) {
            equivalent = false;
        } else {
            for(var i=0, len=this.components.length; i<len; ++i) {
                if(!this.components[i].equals(geometry.components[i])) {
                    equivalent = false;
                    break;
                }
            }
        }
        return equivalent;
    },

    /**
     * APIMethod: transform
     * Reproject the components geometry from source to dest.
     * 
     * Parameters:
     * source - {<OpenLayers.Projection>} 
     * dest - {<OpenLayers.Projection>}
     * 
     * Returns:
     * {<OpenLayers.Geometry>} 
     */
    transform: function(source, dest) {
        if (source && dest) {
            for (var i=0, len=this.components.length; i<len; i++) {  
                var component = this.components[i];
                component.transform(source, dest);
            }
            this.bounds = null;
        }
        return this;
    },

    /**
     * APIMethod: intersects
     * Determine if the input geometry intersects this one.
     *
     * Parameters:
     * geometry - {<OpenLayers.Geometry>} Any type of geometry.
     *
     * Returns:
     * {Boolean} The input geometry intersects this one.
     */
    intersects: function(geometry) {
        var intersect = false;
        for(var i=0, len=this.components.length; i<len; ++ i) {
            intersect = geometry.intersects(this.components[i]);
            if(intersect) {
                break;
            }
        }
        return intersect;
    },

    /**
     * APIMethod: getVertices
     * Return a list of all points in this geometry.
     *
     * Parameters:
     * nodes - {Boolean} For lines, only return vertices that are
     *     endpoints.  If false, for lines, only vertices that are not
     *     endpoints will be returned.  If not provided, all vertices will
     *     be returned.
     *
     * Returns:
     * {Array} A list of all vertices in the geometry.
     */
    getVertices: function(nodes) {
        var vertices = [];
        for(var i=0, len=this.components.length; i<len; ++i) {
            Array.prototype.push.apply(
                vertices, this.components[i].getVertices(nodes)
            );
        }
        return vertices;
    },


    CLASS_NAME: "OpenLayers.Geometry.Collection"
});