87b25060443ee4ac3f9ebcf4c8055b5d144db1cf.svn-base
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'use strict'
// This module should *only* be loaded as a main script
// by child processes wrapped by spawn-wrap. It sets up
// argv to include the injected argv (including the user's
// wrapper script) and any environment variables specified.
//
// If any argv were passed in (ie, if it's used to force
// a wrapper script, and not just ensure that an env is kept
// around through all the child procs), then we also set up
// a require('spawn-wrap').runMain() function that will strip
// off the injected arguments and run the main file.
// wrap in iife for babylon to handle module-level return
;(function () {
if (module !== require.main) {
throw new Error('spawn-wrap: cli wrapper invoked as non-main script')
}
var util
var doDebug = process.env.SPAWN_WRAP_DEBUG === '1'
var fs
function debug () {
if (!doDebug)
return
if (!fs) {
fs = require('fs')
util = require('util')
}
var message = util.format.apply(util, arguments).trim()
var pref = 'SW ' + process.pid + ': '
message = pref + message.split('\n').join('\n' + pref)
fs.writeSync(2, message + '\n')
}
debug('shim', [process.argv[0]].concat(process.execArgv, process.argv.slice(1)))
var Module = require('module')
var assert = require('assert')
var path = require('path')
var settings = require('./settings.json')
var foregroundChild = require(settings.deps.foregroundChild)
var argv = settings.argv
var nargs = argv.length
var env = settings.env
var key = settings.key
var node = process.env['SW_ORIG_' + key] || process.execPath
for (var k in env) {
process.env[k] = env[k]
}
var needExecArgv = settings.execArgv || []
// If the user added their OWN wrapper pre-load script, then
// this will pop that off of the argv, and load the "real" main
function runMain () {
debug('runMain pre', process.argv)
process.argv.splice(1, nargs)
process.argv[1] = path.resolve(process.argv[1])
delete require.cache[process.argv[1]]
debug('runMain post', process.argv)
Module.runMain()
debug('runMain after')
}
// Argv coming in looks like:
// bin shim execArgv main argv
//
// Turn it into:
// bin settings.execArgv execArgv settings.argv main argv
//
// If we don't have a main script, then just run with the necessary
// execArgv
var hasMain = false
for (var a = 2; !hasMain && a < process.argv.length; a++) {
switch (process.argv[a]) {
case '-i':
case '--interactive':
case '--eval':
case '-e':
case '-p':
case '-pe':
hasMain = false
a = process.argv.length
continue
case '-r':
case '--require':
a += 1
continue
default:
if (process.argv[a].match(/^-/)) {
continue
} else {
hasMain = a
a = process.argv.length
break
}
}
}
debug('after argv parse hasMain=%j', hasMain)
if (hasMain > 2) {
// if the main file is above #2, then it means that there
// was a --exec_arg *before* it. This means that we need
// to slice everything from 2 to hasMain, and pass that
// directly to node. This also splices out the user-supplied
// execArgv from the argv.
var addExecArgv = process.argv.splice(2, hasMain - 2)
needExecArgv.push.apply(needExecArgv, addExecArgv)
}
if (!hasMain) {
// we got loaded by mistake for a `node -pe script` or something.
var args = process.execArgv.concat(needExecArgv, process.argv.slice(2))
debug('no main file!', args)
foregroundChild(node, args)
return
}
// If there are execArgv, and they're not the same as how this module
// was executed, then we need to inject those. This is for stuff like
// --harmony or --use_strict that needs to be *before* the main
// module.
if (needExecArgv.length) {
var pexec = process.execArgv
if (JSON.stringify(pexec) !== JSON.stringify(needExecArgv)) {
debug('need execArgv for this', pexec, '=>', needExecArgv)
var spawn = require('child_process').spawn
var sargs = pexec.concat(needExecArgv).concat(process.argv.slice(1))
foregroundChild(node, sargs)
return
}
}
// At this point, we've verified that we got the correct execArgv,
// and that we have a main file, and that the main file is sitting at
// argv[2]. Splice this shim off the list so it looks like the main.
var spliceArgs = [1, 1].concat(argv)
process.argv.splice.apply(process.argv, spliceArgs)
// Unwrap the PATH environment var so that we're not mucking
// with the environment. It'll get re-added if they spawn anything
var isWindows = (
process.platform === 'win32' ||
process.env.OSTYPE === 'cygwin' ||
process.env.OSTYPE === 'msys'
)
if (isWindows) {
for (var i in process.env) {
if (i.match(/^path$/i)) {
process.env[i] = process.env[i].replace(__dirname + ';', '')
}
}
} else {
process.env.PATH = process.env.PATH.replace(__dirname + ':', '')
}
var spawnWrap = require(settings.module)
if (nargs) {
spawnWrap.runMain = function (original) { return function () {
spawnWrap.runMain = original
runMain()
}}(spawnWrap.runMain)
}
spawnWrap(argv, env, __dirname)
debug('shim runMain', process.argv)
delete require.cache[process.argv[1]]
Module.runMain()
// end iife wrapper for babylon
})()